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cc_paletoheist is a heist module that plugs into cc_heistcontracts. It registers a single contract — Paleto Bank Heist — at the Blaine County Savings Bank and hands runtime control of the run to cc_heistcontracts. Everything in this page is a default. All of it lives in plain Lua files in shared/ and is meant to be edited.

Required items

Players need these in their inventory before the dashboard will let them press Start. The list lives in shared/contract.lua under itemsRequired — add, remove, or change quantities freely. These items all need to exist in your ox_inventory (or equivalent) items list — see the installation guide.

Contract defaults

Defined in shared/contract.lua. Every field is editable. Coordinates, doors, cameras, and task points live in shared/location.lua and are all editable.

Loot table

shared/rewards.lua defines the global loot. When cfg.use_global_loot_table = true (default), each category’s rolled total is split across every unit in that category.
Set cfg.use_global_loot_table = false to define loot per-unit inside shared/location.lua.

Other tunables

shared/config.lua:

Dependencies

  • cc_heistcontracts
  • cc_lib — TaskUI, Groups, Inventory, Target, Notification, Dispatch wrappers
  • ox_lib, oxmysql
  • A police job framework that responds to cc.Dispatch.Alert